Despite only two models existing, each location uses its enemies very differently to keep feelings of repetition down and make each encounter memorable - and deadly if not reacted to appropriately. Players are of course not allowed to wander through the game completely unopposed two varieties of lethal, mechanical brawlers will attempt to pursue and kill Haydee on sight, leading to many tense moments during playthroughs. Weapons - Lethal weapons needed to destroy the numerous opponents encountered in the game.Tools - Utility items used to allow greater access to the complex, opening new routes to explore.Wearables - Worn equipment that improves Haydee's abilities considerably.Keycards - Colour-coded items required to open previously-inaccessible doors. ![]()
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